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Showing results for tags 'pyramid'.
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Hi there, Your pyramid looks linear, i.e. the height of each segment is proportional with item's value. However, there is another known mode, called surface, in which the area of each segment (instead of its height), is proportional with item's value. Do you have a flag to easily switch from one mode to another? Or do you already have a fiddle with height calculations for each segment if we want this last mode? Best Regards, Cristian